Jedi Knight Academy Mods
- Jedi Academy Dismemberment Mod
- How To Install Jedi Knight Academy Mods
- Star Wars Jedi Knight Academy Mods
Maddog's review of what was supposed to be the last version of this great mod:Michael B.K.A. CHoSeN oNe brings us the newest and final version of his mod. What wasn’t the last version supposed to be the last? Hmmm anyway on to the review.
I didn't care for the original HUD in Jedi Academy, it seemed a bit. This is my first mod for Jedi Academy This mod changes the default. Jan 8, 2016 - STAR WARS™ Jedi Knight: Jedi Academy™. All Discussions. Movie Battles is not a mod I'd recommend when you just started playing JKA.
As always this mod is a server side mod and contains all of the past features plus more. Most if not all of the changes are for the admins and the person running the server. You can now ban a whole range of I.P.
Addresses, there is a new command that enforces the no force/no weapons even if terminator or empowered modes are on, there is a few new sound effects added to exploding body parts and the login of admins and much much more.Personal I like this mod and we run the 1.3 version on the ICoP server and plan on taking this mod for a test run. I suggest giving this newest version a download, most of the new commands will help out the admins and who doesn’t like sound effects LOL. Great job, only time will tell if this is the final version.MaddogBelow is Amos’s review of version 1.3:Quote:Jedi Academy 1.3 is the final version of this great mod - no really - it IS the final version. This update is chocked full of admin commands and emotes and just all kinds of stuff. There are quite a few bug fixes and this is just the best mod out there for admin-ing servers. The gameplay remains the same, but now, like if you're in a duel on an FFA server, you can't use bacta, or emotes.
Any sleeping or punished person cannot be killed - they can't even /kill - fabulous feature for admins trying to deal with lamers. And if a Padawan connects and there's already a Pad on the server, the one connecting gets renamed.
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There's just so much here. Read the readme. You're going to need to read it. It's a freakin' tome, but there's just so much there and every feature is just. Well, okay, I'm gushing.

But I love this mod. Remember, it's a serverside mod, so you don't have to download it to play at a server that runs it.AmosMageeBelow is a list of updates from the last version:Quote:1.4 - Updates New IP Range Banning Admin Command ( mbanrange) gmAllowPowerups - Enforces the use of powerups when 1 or more (Except for ALL) force powers are disabled. GmDebugTerminator - Will enforce the 'Saber Only' server rule and will allow no weapons other than saber upon it. GmDebugEmpower - Will enforce the 'No Force' rule and will not allow empowered clients to have force. GmAllActivity - detects all activity by client when using the gtimeouttospec cvar, thanks Lee bothonorableduelacceptance - now available without cheats, default is enabled. Spectator Followers can now be kicked, banned, etc. Without affecting others.
Mvstr - command that allows you to choose which map you want in the rotation, without disrupting the order. Mnextmap - executes next map available in rotation. GmAllowAdminMap - controls the mnextmap command usage.
GmAllowAdminVSTR - controls the mvstr command usage. GmAllowTeamSuicide - allows clients to use the kill command when in team games. Added Thunder sound effect to admin & knight login. Added Explode sound effect to the mexplode admin command.
Most default settings that were in academy.cfg are now hardcoded into mod for faster and easier configuration. Jk2logbackup.pl - this is a perl script for BSD and Linux servers only, designed to archive your games.log file weekly. (written by neoE) Minor Code TweaksSo, though ChosenOne has promised time and again that the last update really was the last one, you can't really blame him for updating this one. Time.;) He's removed over 60 cvars that just seemed to bog the thing down. Doing so has streamlined the mod, making it faster, the filesize smaller and it doesn't use as much RAM as before. One of the great things about JAR (for JA) is that Server Admins are able to pick and choose which commands they want their Admins and Knights to have. Chosen has included that same feature here, for those still playing JK2!
He's also customized the aminfo command according to what level of admin you are, or if you're just a player. Two new little cvars were included to let you change the health regeneration of bactas and adjust the value of which the bacta regenerates your HP.I'd say those are some decent updates for this mod and worth the download - especially with the removal of those cvars. Great job, as always, Chosen!AmosMagee. Jedi Academy ModVersion 1.5Author Michael 'cHoSeN oNe' NohaiEmail chosenone@nyc.comType Jedi Knight IIServer ModificationIndexOverview1.5 - Updates1.4 - Features1.3 - Special EditionInstallationServer Side Only InstallationModificationsRcon, Admin, and Knight commandsEmotes, Client, & Admin commandsDamage CVarsMessage CVarsOther CVarsKnown IssuesFAQOther Cool ModsDisclaimerOverviewThis mod is the official mod for the Jedi Academy.
A server-side only modification designed to keep the peace and order on the servers. This is the final chapter of this great series for Jedi Knight II: Jedi Outcast® as we get ready for Jedi Knight: Jedi Academy®.
Jedi Academy Dismemberment Mod
With that in mind, I set out and improved this mod with the way I wanted it to in the past. It's loaded with Admin Commands, Client Commands, Emotes, Options, and cVars; Extremely modified to meet any clans expectations.

RIP Carrie Fisher - Dec 27 06:18pm -As 2016 closes, we lose yet another Hollywood star. This time it hits us home here in the JA.
How To Install Jedi Knight Academy Mods
May the force be with her and may she rest in piece. You will be missed!For the first time in a while, we're excited to have a new JAK! - Apr 20 12:29pm -Well then, isn't this awesome!At this point, it is customary for everyone to go and spam the profile of the new JAK with congratulatory messages and cake!So yeah, everyone give a pat on the back!Welcome aboard, my friend.What's this?
New students? You heard right!
- Mar 16 07:33pm -Looks like someone altered time and sped up the harvest, because we've an awesome new influx of students, teachers and staff coming out of the woodworks. Is first out of the gate with two new classes. Here's what he's got to say:Due to the recent boost in activity, we decided to provide you with some new classes being put online.
I'd like to turn your attention to the classes page, where the following sessions can be found:These are the first for now. Remember, you ought to enroll for these classes in order to participate.Please keep track of the as well as the page for any updates!We'll keep y'all updated as we hear about any more new business.Thanks so much to Dash and the rest of our amazing staff for keeping this place up and running.
I'd like to extend a belated welcome to all new students. And I are still active, and our doors are always open if you've got questions or want to gab about things. Have fun!Happy Valentines Day! - Feb 15 12:41am -Happy Valentines Day from your friends at The Jedi Academy.JAE Mod 1.02 Source Re-Released - Apr 23 02:41pm -Wow, first news post in a very long time. Anyways, the last couple years the JAE mod source was unavailable due to the site hosting it is no longer in service. The good news is, I dusted off an old backup CD and uploaded the source to GitHub. You can grab the source or fork the project from the following location:git@github.com:mjnohai/jedi-academy.gitJedi Knight 3.5 announced.
Star Wars Jedi Knight Academy Mods

Apr 04 10:07am -The source code for JK2.and. JK3 have been released.Maybe the next JK game will be fan driven.So long LucasArts o/ - Apr 03 09:58pm -GOODNIGHT SWEET PRINCEMerry Christmas Everyone! - Dec 25 06:19pm -Festive greetings from all the staff at the JA.SWTOR Free to Play: November 15th - Nov 11 01:28pm -Just wanted to remind everyone that SWTOR is going free to play on the 15th. They're also launching a premium store that lets you buy things with 'cartel coins' - if you were subscribed before, or still play, you'll get a bunch of these to spend.So, if you didn't check out SWTOR when it launched, it's worth a look. Our guilds are on The Red Eclipse and Jedi Covenant servers.Disney buys Lucasfilm - Oct 30 09:12pm -Oh sweet JESUS!